/*
	StructurePower2.h
	(c)2004 Palestar Inc, Richard Lyle
*/

#ifndef STRUCTUREPOWER2_H
#define STRUCTUREPOWER2_H

#include "NounStructure.h"
#include "GameDll.h"

//----------------------------------------------------------------------------

class DLL StructurePower2 : public NounStructure
{
public:
	DECLARE_WIDGET_CLASS();

	// Types
	typedef WidgetReference< StructurePower2 >	wRef;

	// Construction
	StructurePower2()
	{}

	// NounStructure interface
	int maxDamage() const
	{
		return 7000;
	}

	int buildTechnology() const
	{
		return 40;
	}

	int	buildTime() const
	{
		return 40;
	}

	int	buildCost() const
	{
		return 450;
	}

	int	repairRate() const
	{
		return 200;
	}

	Color color() const
	{
		return BLUE;
	}

	int	workers() const
	{
		return 3;
	}

	int	power() const
	{
		return 40;
	}
	int technology() const
	{
		return 0;
	}
};

//----------------------------------------------------------------------------




#endif

//----------------------------------------------------------------------------
//EOF
